Thursday, April 16, 2009

Highlander - There Can Only Be One.

Hello loyal readers. Today I bring to you a rather fun, rouge, yet playable deck.
This deck is Highlander.

Todays key card is:

There is none.

Highlander is a deck which is made so there are no two cards the same. Now, while this takes away from your ability to draw into exactly what you need through tutors, tutors, actually drawing it, and tutoring it some more, it puts more fun into the draw, since hopefully, most of the cards you draw will change the game in your favor.
Another concept of this deck is that once used, it cannot be used again, so every card play has to be as valuable as you can make it.

Monsters 20
1 Dark Armed Dragon
1 Gorz, the Emmisary of Darkness
1 Chaos Sorceror
1 Mobieus, the Frost Emperor
1 Caius, the Wicked Emperor
1 Raiza, the Wind Emperor
1 Cyber Dragon
1 D.D. Warrior Lady
1 Snipe Hunter
1 Raiou
1 Breaker the Magical Warrior
1 Sangan
1 Black Feather - Gale of the Hurricane
1 Psychic Commander
1 Dandylion
1 Morphing Pot
1 Mashmallon
1 Plaguespreader Zombie
1 Shiba Warrior Taro
1 Krebons

Spells 11
1 Heavy Storm
1 Emergency Teleport
1 Giant Turnade
1 Mystical Space Typhoon
1 Smashing Ground
1 Monster Reborn
1 Fissure
1 Pot of Avarice
1 Brain Control
1 Swords of Revealing Light
1 Allure of Darkness

Traps 9
1 Dust Shoot
1 Torrential
1 Crush Card Virus
1 Mirror Force
1 The Transmigration Prophecy
1 Ceasefire
1 Dimension Prison
1 Bottomless Trap Hole
1 Divine Wrath

Extra Deck 15
1 Mist Wurm
1 Stardust Dragon
1 Gigantic Fighter
1 Dark End Dragon
1 Red Demons Dragon
1 Mental Sphere Demon
1 Black Rose Dragon
1 Dark dive Bomber
1 Goyou Gaurdian
1 Brionac, Dragon of the Ice Boundary
1 Frembel Urquizas
1 AOJ Catastor
1 Magical Android
1 Arms Aid
1 Chimeratech Fortress Dragon

Comments and questions are welcome.

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