Friday, June 26, 2009

Guilty Tune/Dark End Tuning

Hello everyone.

Today, I bring to you a combination of Tuner Beatdown and Guilty Control.

Refer to previous posts if you do not understand how to utilize either of these mechanics.

Guilty Tune / Dark End Tuning
ギルティーチューン / ダーク・エンド・チューニング

Monsters/モンスター/ 20
1 The Dark Creator/ダーク・クリエイター
1 Dark Armed Dragon/ダーク・アームド・ドラゴン
1 Gorz, Emmisary of Darkness/冥府の使者 ゴーズ
3 Archfeind of Gilfer/暗黒魔族ギルファー・デーモン
1 Cyber Dragon/サイバー・ドラゴン
3 Dark Grepher/ダーク・グレファー
3 Trap Eater/トラップ・イーター
1 Armageddon Knight/週末の騎士
1 Mystic Tomato/キラートマト
2 Necro Gardna/ネクロガードナー
3 Darkwing - Gale of the Hurricane/BF-疾風のゲイル

2 Allure of Darkness/闇の誘惑
3 Falling Down/堕落
3 Battle Tuned/イージーチューニング
1 Monster Reborn/死者蘇生
1 Heavy Storm/大嵐
1 Mystical Space Typhoon/サイクロン
1 Brain Control/洗脳ーブレインコントール
1 Pot of Avarice/貪欲な壺
1 Foolish Burial/おろかな埋葬

3 Manevolent Catastrophe/邪神の大災害
1 Mirror Force/聖なるバリアーミラーフォースー
1 Archfiend's Roar/デーモンの雄叫び
1 Crush Card Virus/死のデッキ破壊ウイルス

As usual, any questions regarding this deck will be entertained.

Name isnt from Dark End Dragon. No idea where people are getting that from.

The origional Dark+Tunerbeat was Dark Side, so I decide to name this, an upgrade, dark end.

Also, 150th Post!

1 comment:

  1. An interesting deck yet again, although I do not know how your guilty control works. I assume all of these setup is for lvl8 synchro mostly especially dark end dragon?

    But I do have a question with Trap Eater maxing out as 3. There is no way you can summon Trap Eater unless it 'eats up' opponents permanent trap, but wouldn't having 3 as starting hand become stuck? I understand you have dark grepher to solve that.

    I like the way you use battle tuned for the lvl 4+4 tuning.

    Keep up the great work.